Newsflash

Skills are far less important than you might think. Any beginning character can at least try and use a skill. While you might not immediately succeed you'll likely gain the skill at basic by trying and writing it well. We advise against focusing your character solely on gaining military or magickal skills. Training threads are boring to play and boring to mod. Instead why don't you plunge ahead and jump into the plotlines? Pretty often you'll gain those skills in an alternative way. Beginning characters are not weak and hopeless. It often depends on your own initiative and writing talents how well your character does.

Category:

Combat Skills
Fine Arts & Care Skills
Illict Skills
Merchant Skills
Social Skills
Nature & Health Skills
Academic Skills
Physical Skills
Weapon Skills
Magick & Spirit Skills
Special Race Skills
Wealth
Merchant Skills:

Armory
Baking
Bartering / Haggling
Blacksmithing
Boat Building
Book Keeping
Brewing
Business Perception
Butchery
Calligraphy / Illumination
Carpentry
Cooking
Fletchery
Leather Working
Lens Making
Milling
Mining
Native Craft [Type]
Stone Masonary
Weapon Smith

Skills in red can only be obtained in play.